Worms Armageddon Drinking Game

Drinking situations for normal drink/beer/wine-cooler:

  • When a worm of yours gets hit for more than 50 damage, drink once
  • When a worm of yours gets hit for more than 100 damage, drink twice
  • When a worm of yours is killed by falling into the water, (NOT by homerun!), drink twice.
  • When a worm of yours is killed and leaves a tombstone on the playing field, drink thrice.
  • When two or more of your worms are killed at the same time, drink half of your drink (or finish if less than half full).
  • For every of your team’s tombstones that are dropped into the water, drink once. If it happens off-screen and cannot be verified, no drink needed.
  • When you grab a tool kit/weapon kit, all other players drink once.
  • When you grab a health kit, all other players drink twice.
  • When you grab both a toolkit and a health kit, all other players drink 4 times.
  • When you shoot, and your projectile ends up in the water without hitting anything, drink twice.
  • When you use your special weapon and miss, drink 4 times.
  • When you teleport out of harm’s way, drink twice.
  • Skip go, drink once.

Drinking situations for shots:

  • When you commit suicide, drink 1 shot
  • When you jetpack and end up killing yourself, drink one shot and drink once.
  • If you get killed by a prod, the only way of alleviating yourself of some of the shame is to drink 1 shot chased by a hearty chug of your drink.
  • If you get homerun’ed into the water, drink 1 shot and give your best Worm voice impression.
  • If a player skips a turn without moving AT ALL, everyone takes a shot
  • If you sit on a worm and make a wormstack for 15 seconds, bottom player takes a shot